﻿TOTAL CONTROL TD - FACT SHEET

Developer:      [Your name / studio]
Platform:       PC (Steam), Windows
Release:        Coming soon
Price:          TBA
Genre:          Tower defense / strategy (mazing)
Engine:         Godot 4
Team size:      1
Website:        [website]
Steam:          [Steam link]
Trailer:        https://youtu.be/5LlkS1ddkXI
Contact:        [email]

SHORT DESCRIPTION
Build the maze, research the arsenal, then send your Hero to seal the portals. A cute but merciless
tower defense where every wall rewrites the enemy's route.

ABOUT
There's no fixed road in Total Control TD. Players place walls and towers anywhere and the monsters
re-route instantly; a live path preview shows how much each new wall adds. A 39-node research tree
unlocks 15 towers and 37 specializations, from chain lightning to napalm to nukes. Ten bosses bend the
rules: a Fire Golem that sets the maze on fire, a Hydra that splits, a Juggernaut that ignores walls.
When defending isn't enough, a levelling Hero can be sent to seal the portals themselves.

FEATURES
- Free-form mazing with a live path preview
- 15 towers, 37 specializations, Barracks troops and a Hero
- 39-node research tree with repeatable masteries
- 10 bosses, 6 elite affixes
- 15-map campaign with 3 stars per map
- 20 free-play maps, endless random maps and endless waves
- Normal and Hard difficulty

Made by one person who has no clue about aesthetics.
